It can be obtained multiple times per character, but only once per playthrough. Heartfull Splodger - A Blaster Laser that speaks in Pickle's voice, found in a hidden chest beneath the train tracks in Cluster 99002 0V3RL00K, where the mission 5UP4-3G0-TP takes place. Cutie killer - an SMG found within a chest that is made available after completion of the mission The Sum of Some Fears.Also, Glitch weapons cannot be used in grinds with other rarity levels. Grinding three Glitch weapons will guarantee a Glitch weapon in return, but there are no set recipes for them like other rarities - grinding three Glitch Shotguns may net an SMG, Laser, Rocket Launcher, etc. Glitch chests can be found in various places throughout Claptastic Voyage. Finally, Glitch weapons have a chance of appearing in glitch chests, which are visually identical to other chests throughout Borderlands: The Pre-Sequel, but feature the same pale blue binary code flowing over them as Glitch weapons. They are also rewards for a select few of Claptastic Voyage's missions. Glitch weapons have small chances of being dropped by Badass enemies and both side and story mission bosses within Claptastic Voyage, with their drop chance from bosses being considerably higher than that of Badass enemies. Upon killing an enemy whilst the weapon is under the effects of Amplify, the user's shields are restored. However, unlike an Amplify Shield's massive shield consumption and requirement that the shield be fully charged to activate, Amplify consumes a comparably small portion of shield and will continue to add damage to projectiles until the shield is depleted. Much like an Amplify Shield, Amplify adds damage to projectiles at the cost of shield consumption. Amplify: Amplify can be identified by the Glitch gun's binary becoming cyan.Multi-shot turns the weapon into a pseudo-shotgun that usually retains the gun's default fire rate and adds an additional five projectiles to each shot while consuming an additional 2 ammo. Multi-shot: Multi-shot can be identified by the Glitch gun's binary becoming lime.Pistol, Sniper Rifle, Rocket Launcher or Shotgun - the weapon will become burst firing, with each burst being significantly more rapid and lengthy than Dahl weapons.SMG, Laser or Assault Rifle - the weapon will continually fire until its magazine is empty or firing is interrupted by performing a melee attack, swapping weapons, throwing grenades or by activating certain Action Skills.The weapon's fire rate is also significantly increased and, depending on gun type, will cause one of two firing methods: Loop gives the gun a high chance to not consume ammo, and will refill up to half of the gun's magazine capacity upon each kill (when ammo is restored this way, it does NOT consume ammo from the weapon's ammo pool - it is simply re-added back to the magazine). Loop: Loop can be identified by the Glitch gun's binary becoming yellow.There is also a knock-back inflicted when the weapon is fired, causing the user to get thrown backwards slightly. Overload significantly reduces fire rate and consumes an additional 3 ammo per shot, but dramatically increases each projectile's damage potential to compensate. Overload: Overload can be identified by the Glitch gun's binary becoming red.Each glitch will remain active until either the gun requires reloading or the Vault Hunter switches weapons. The number represents the chance of the respective glitch occurring.Įach glitch has a chance of being selected upon each weapon reload, provided that it is listed on the gun's Error Code with a number higher than 0. Each of the " x"s represents a number, ranging from 0-4 for Overload, Loop and Multi-shot, and from 0-5 for Amplify. Each Glitch gun features dull green text on its weapon card: Error Code: OxLxMxAx.
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